Silent Hill: Ascension – A Cash Grab Disguised as a Classic IP
Hey there, gamers! Today, I’ve got some news about Silent Hill: Ascension that might leave you feeling a bit shocked. Developer Genvid Entertainment is finally launching the game, but there’s something fishy going on behind the scenes. It seems like they’re trying to make a quick buck by exploiting the beloved Silent Hill franchise. Let’s dive into the details and see what’s up.
The Essentials: Unveiling the Blatant Cash Grab
Before we get into the nitty-gritty, let me just say that I’ve never seen a more shameless attempt to squeeze money out of a classic IP. Genvid Entertainment recently dropped a trailer for Silent Hill: Ascension, showcasing what they call “The Essentials.” Funny thing is, these “essentials” were kept under wraps until just hours before the game’s launch. Talk about a surprise, right?
The Voting System: Pay to Win in Disguise
Let’s start with the voting system. It was already known that players could influence certain scenes in the game through voting, but now we know it’s done using a resource called IP. Here’s the catch: you can buy IP with real money. Genvid CEO Jacob Navok claims it’s not pay to win, but if you can purchase IP to gain more influence over decisions, it sure sounds like it. It’s like buying power-ups in a game, except this time it affects the outcome of the story.
Earning IP: Puzzles and Time Constraints
So, how else can you earn IP without opening your wallet? Well, you can complete daily puzzles, but from what I saw in the trailer, they look pretty basic and uninspiring. Additionally, you can participate in Endurance Scenes, which are real-time quick time events that can only be done live. Here’s the kicker: these news episodes premiere at 9pm EST, which means midnight UK time. Oh, and did I mention this whole IP-earning extravaganza lasts for 16 weeks? Good luck if you’re in Europe and trying to keep up.
The Founder’s Pack: A Cosmetics Bonanza
Now, let’s talk about the $20 Founder’s Pack. It includes a season pass that unlocks cosmetics, icons, stickers, and more for your profile. But here’s where it gets murky. While Silent Hill: Ascension runs for 16 weeks, the season pass supposedly covers six months of content. How does that work, you ask? Beats me. These cosmetics are for your character, and if you win a contest, your customized character might even make an appearance in-game. But to enter these contests, you have to buy tickets using IP. So, the more money you spend, the more tickets you can buy, and the higher your chances of being in the game. Oh, and the Founder’s Pack? It’s only available until November 14 with some exclusive cosmetics, or so they say.
Not So Silent Hill: A Generic Horror Game in Disguise?
I can’t help but express my disappointment with how Silent Hill: Ascension is shaping up. None of the monsters even resemble the iconic designs we’ve come to love, like Pyramid Head. It feels like they’ve slapped the Silent Hill IP on some generic horror game just because they had the license. And to make matters worse, whatever happens in this game will affect the Silent Hill canon forever. It’s like a bad dream we can’t escape.
Conclusion: Don’t Let the Cash Grab Win
Gamers, we deserve better than this. We shouldn’t let companies exploit our favorite franchises for a quick buck. Silent Hill: Ascension might be disappointing, but it’s up to us to make a stand. Let’s show Genvid Entertainment and other developers that we won’t tolerate cash grabs disguised as beloved IPs. Support games that prioritize the player experience and deliver quality content without emptying our wallets. Together, we can make a difference.